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Memory Hole

Hazard 9 — magical, trap

Pre-Remaster content. May include legacy alignment.

Anyone looking into the hole has memories sucked from their head.

Source: blood-lords-bestiary (Pre-Remaster)

Perception +0
Skills stealth +20
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0 Fort +0 Ref +0 Will +0
HP 0

Abilities

Drink Thoughts — **Critical Success** The creature is unaffected. **Success** The creature is Stupefied 1 for 1 minute. **Failure** The creature is Stupefied 2 for 1 hour and loses 1 minute of recent memories (a memory of the GM's choosing within the last 24 hours). **Critical Failure** As failure, but Stupefied 3.

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