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Mirage Dragon (Ancient, Spellcaster)

Creature 18 (uncommon) — arcane, dragon

Mirage dragons are masters of illusion magic and use their powers to deceive others and further their own agendas. In addition to their magical prowess, mirage dragons possess a number of additional features to help them on hunts or mislead attackers, such as their camouflaging scales and a hallucinatory breath that can confound multiple foes at once. Mirage dragons are vain and egotistical figures. They ultimately care more about themselves than others. Dragons come in myriad forms, with many

Source: pathfinder-monster-core

Perception +33
Skills acrobatics +33, arcana +32, athletics +34, crafting +32, deception +37, diplomacy +35, performance +35, stealth +35, thievery +33
Str
+7
Dex
+7
Con
+6
Int
+6
Wis
+7
Cha
+9
AC 41 Fort +28 Ref +29 Will +33
HP 345
Immunities fascinated, paralyzed, sleep
Speed 60 feet, climb 40 feet, fly 150 feet

Offense

Melee Jaws +33, Damage 3d10+15 piercing
Melee Claws +33, Damage 3d6+15 slashing
Melee Tail +31, Damage 3d8+15 bludgeoning

Abilities

Camouflage — The dragon can in natural environments even if they don't have cover.
Illusion Sense — When the dragon moves within 30 feet of an illusion that can be disbelieved, they automatically attempt a secret check to disbelieve, even if they didn't spend an action to Interact.
+2 Status to All Saves vs. Arcane
Scintillating Defense (visual) —
Captivating Display (arcane, visual) — Frequency once per 10 minutes Effect The dragon opens the fins on their head, creating a radiant display of enthralling colors. Each creature in a 30-foot emanation must succeed at a DC 41 Will save or be Dazzled and Slowed 1 (or Slowed 2 on a critical failure) for 1 round. Regardless of the result, a creature is then temporarily immune to Captivating Display for 1 minute.
Hallucinatory Breath (arcane, emotion, mental) — The dragon breathes a cloud that assaults the senses and deals 17d6 mental damage in a 50-foot cone (DC 41 Will save). A creature that fails its save is also Confused for 1 round (1 minute on a critical failure) and is then temporarily immune to being confused by Hallucinatory Breath for 1 hour. The dragon can't use Hallucinatory Breath again for 1d4 rounds.
Lunging Bite — The dragon lunges their head forward, making a jaws Strike with an extended reach of 25 feet.
Sneak Attack — The dragon's Strikes deal an additional 3d6 precision damage to Off-Guard targets.

Spells

Disappearance (rank 8)
Hidden Mind (rank 8)
Contingency (rank 7)
Mask of Terror (rank 7)
Project Image (rank 7)
Mislead (rank 6)
Phantasmal Calamity (rank 6)
Truesight (rank 6)
Vibrant Pattern (rank 6)
False Vision (rank 5)
Hallucination (rank 5)
Illusory Scene (At Will) (rank 5)
Sending (rank 5)
Telekinetic Haul (rank 5)
Confusion (rank 4)
Mirage (rank 4)
Vapor Form (rank 4)
Vision of Death (rank 4)
Enthrall (rank 3)
Hypnotize (rank 3)
Embed Message (rank 2)
Illusory Creature (rank 2)
Invisibility (At Will) (rank 2)
Revealing Light (rank 2)
See the Unseen (rank 2)
Daze (rank 1)
Detect Magic (rank 1)
Disguise Magic (rank 1)
Figment (rank 1)
Illusory Object (At Will) (rank 1)
Item Facade (rank 1)
Light (rank 1)
Message (rank 1)
Phantasmal Minion (rank 1)
Prestidigitation (rank 1)
Read Aura (rank 1)
Ventriloquism (rank 1)

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