Mirage Dragon (Ancient, Spellcaster)
Creature 18 (uncommon) — arcane, dragon
WeaverCrasherLANDAERIALVERTICALdragonarcaneillusion
Mirage dragons are masters of illusion magic and use their powers to deceive others and further their own agendas. In addition to their magical prowess, mirage dragons possess a number of additional features to help them on hunts or mislead attackers, such as their camouflaging scales and a hallucinatory breath that can confound multiple foes at once. Mirage dragons are vain and egotistical figures. They ultimately care more about themselves than others. Dragons come in myriad forms, with many
Source: pathfinder-monster-core
Perception +33; darkvision, scent (imprecise) 60 feet
Languages common, draconic, fey
Skills acrobatics +33, arcana +32, athletics +34, crafting +32, deception +37, diplomacy +35, Illusion Lore +34, performance +35, stealth +35, thievery +33
Str
+7
Dex
+7
Con
+6
Int
+6
Wis
+7
Cha
+9
AC 41
Fort +28
Ref +29
Will +33
+2 status to all saves vs. arcane
HP 345
Immunities fascinated, paralyzed, sleep
Speed 60 feet, climb 40 feet, fly 150 feet
Offense
Melee Jaws (magical, reach-15, unarmed) +33, Damage 3d10+15 piercing
Melee Claws (agile, magical, reach-10) +33, Damage 3d6+15 slashing
Melee Tail (magical, reach-20) +31, Damage 3d8+15 bludgeoning
Abilities
Camouflage — The dragon can Hide in natural environments even if they don't have cover.
Illusion Sense — When the dragon moves within 30 feet of an illusion that can be disbelieved, they automatically attempt a secret check to disbelieve, even if they didn't spend an action to Interact.
+2 Status to All Saves vs. Arcane —
Scintillating Defense (visual) —
Captivating Display (arcane, visual) — Frequency once per 10 minutes
Effect The dragon opens the fins on their head, creating a radiant display of enthralling colors. Each creature in a 30-foot emanation must succeed at a DC 41 Will save or be Dazzled and Slowed 1 (or Slowed 2 on a critical failure) for 1 round. Regardless of the result, a creature is then temporarily immune to Captivating Display for 1 minute.
Effect The dragon opens the fins on their head, creating a radiant display of enthralling colors. Each creature in a 30-foot emanation must succeed at a DC 41 Will save or be Dazzled and Slowed 1 (or Slowed 2 on a critical failure) for 1 round. Regardless of the result, a creature is then temporarily immune to Captivating Display for 1 minute.
Hallucinatory Breath (arcane, emotion, mental) — The dragon breathes a cloud that assaults the senses and deals 17d6 mental damage in a 50-foot cone (DC 41 Will save). A creature that fails its save is also Confused for 1 round (1 minute on a critical failure) and is then temporarily immune to being confused by Hallucinatory Breath for 1 hour.
The dragon can't use Hallucinatory Breath again for 1d4 rounds.
The dragon can't use Hallucinatory Breath again for 1d4 rounds.
Lunging Bite — The dragon lunges their head forward, making a jaws Strike with an extended reach of 25 feet.
Sneak Attack — The dragon's Strikes deal an additional 3d6 precision damage to Off-Guard targets.
Arcane Prepared Spells DC 43, attack +35
8th Disappearance, Hidden Mind
7th Contingency, Mask of Terror, Project Image
6th Mislead, Phantasmal Calamity, Truesight
5th False Vision, Hallucination, Sending, Telekinetic Haul
4th Confusion, Vapor Form, Vision of Death
3rd Enthrall, Hypnotize
2nd Embed Message, Revealing Light, See the Unseen
1st Disguise Magic, Item Facade, Phantasmal Minion, Ventriloquism
Cantrips (8th) Daze, Detect Magic, Light, Prestidigitation, Read Aura
Arcane Innate Spells DC 43, attack +35
6th Vibrant Pattern
5th Illusory Scene (At Will)
4th Mirage
2nd Illusory Creature, Invisibility (At Will)
1st Illusory Object (At Will)
Cantrips (6th) Figment, Message
WORKS WELL WITH
AnvilLAND / AERIALA durable frontline body absorbs Reactive Strikes and melee pressure while the dragon hangs back to layer illusions and breath damage.
SnareLANDA controller that pins the party in place turns the wide breath cone and the fascinating display into near-certain effects.
SniperLAND / AERIALA precise ranged attacker cashes in on any target left Confused or fascinated by the dragon's displays before it can recover.
PUNISHES
✖ clumping✖ low Will✖ ranged reliance
Works well with · Punishes · Pairing advice
Unlock with Tactics
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