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Mitflit

Creature -1 — fey, gremlin

Mitflits are self-loathing and pitiful cowards, easily bullied into servitude by other creatures or even slightly more powerful mitflit leaders. They tame insects, spiders, and other small vermin to serve as faithful allies. Mitflits have lost most of their ancestral magic, leaving them to feel incomplete and full of doubt and insecurity. Mitflits find companionship in the other base creatures of the world, and forge strong bonds of friendship with vermin, the only other beings that seem willing

Source: pathfinder-monster-core

Perception +4
Skills acrobatics +5, diplomacy +1, nature +3, stealth +5, thievery +5
Str
-1
Dex
+3
Con
+0
Int
-1
Wis
+1
Cha
-1
AC 14 Fort +2 Ref +7 Will +4
HP 10
Weaknesses cold-iron 2
Speed 20 feet, climb 20 feet

Offense

Melee Shortsword +8, Damage 1d6-1 piercing
Ranged Dart +8, Damage 1d4-1 piercing

Abilities

Self-Loathing (emotion, mental) — A mitflit's self-loathing makes it easy to influence. It takes a -4 penalty to its Will DC against checks to Coerce, Demoralize, Make an Impression, and Request.
Vengeful Anger (emotion, mental) — As long as it isn't Frightened, a mitflit gains a +2 status bonus to damage rolls against a creature that has previously damaged or tormented it.

Spells

Speak with Animals (Arthropods Only, At Will) (rank 2)
Bane (rank 1)
Prestidigitation (rank 1)

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