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Mogaran

Creature 17 (unique) — demon, fiend, unholy

Pre-Remaster content. May include legacy alignment.

Juggernauts of destruction, vavakias are formed from the souls of mortals who extract, enslave, or consume the souls of others.

Source: stolen-fate-bestiary (Pre-Remaster)

Perception +30
Skills athletics +33, deception +30, intimidation +30, religion +28, stealth +28
Str
+8
Dex
+3
Con
+5
Int
+4
Wis
+5
Cha
+5
AC 38 Fort +30 Ref +26 Will +30
HP 325
Weaknesses cold-iron 15, holy 15
Speed 40 feet, fly 40 feet

Offense

Melee Jaws +33, Damage 2d8 bleed plus 3d6+14 piercing plus 1d6 spirit
Melee Claw +33, Damage 1d6 spirit plus 3d10+14 slashing
Melee Tail +33, Damage 1d6 spirit plus 3d12+14 bludgeoning

Abilities

Telepathy 100 feet (aura, magical) — Telepathy
Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic
Crystal Implant (divine, mental) — The wolf-head shaped crystal implanted in Mogaran's brow pulses with shadowy energy at the start of each of his turns. Any PC who's legendary in Arcana, Occultism, or Religion and sees this can attempt a DC 36 check using one of those skills (DC 36 Arcana, DC 36 Occultism, or DC 36 Religion); on a success, they realize the crystal is manipulating Mogaran's actions in some way. If the crystal is destroyed or deactivated, Mogaran regains control of his actions. The crystal functions as a 19th-level magic item for the purposes of dispel magic, but it can also be destroyed by specifically targeting it (AC 40; Hardness 20; HP 90). Alternately, a character can pry the crystal from Mogaran's brow with a successful DC 36 Athletics check, which takes an Interact action, but only if Mogaran is Immobilized.
Frightful Presence (aura, emotion, fear, mental) — 60 feet. DC 35 Will This aura is suppressed as long as Mogaran's crystal implant is functioning. Frightful Presence
Restoration Vulnerability — Mogaran is repulsed by the restoration of souls. He takes 3d10+10 mental damage the first time each round a creature within 100 feet of him is restored to life or loses the Doomed condition.
Smoking Wound — A creature damaged by Mogaran's jaws is Sickened 1 from the rank smell of vapors from the wound.
Soulfire Breath (death, divine, void) — Mogaran exhales ghostly green fire in a 60-foot cone. Living creatures in the area take 18d6 void damage (DC 38 Reflex save). A good creature that fails this save becomes Stupefied 2 for 1 minute (Stupefied 4 on a critical failure). A creature slain by Soulfire Breath can't be resurrected except by powerful magic such as a wish spell. Mogaran can't use Soulfire Breath again for 1d4 rounds.
Soulfire Inhalation (divine, healing) —
Stunning Tail (incapacitation) — If Mogaran critically hits with his tail Strike, the target must succeed at a DC 38 Fortitude save or be Stunned for 1 round ( rounds on a critical failure).
Trample — Large or smaller, claw, DC 38 Reflex Trample

Spells

Massacre (rank 9)
Divine Aura (rank 8)
Earthquake (rank 8)
Power Word Stun (rank 8)
True Seeing (Constant) (rank 6)
Dimension Door (rank 4)
Dimension Door (At Will) (rank 4)
Divine Wrath (At Will) (rank 4)

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