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Morlock Scavenger

Creature 1 — humanoid, morlock

Pre-Remaster content. May include legacy alignment.

The morlock scavenger is a lankier, smaller version of a typical morlock. Their stature allows them to wriggle into areas other morlocks can't access. Morlocks originate from humans long lost to the surface world. They have an affinity for machinery, scavenging, and strange occult behaviors.

Source: abomination-vaults-bestiary (Pre-Remaster)

Perception +6
Skills acrobatics +7, athletics +5, stealth +7
Str
+2
Dex
+4
Con
+1
Int
-2
Wis
+3
Cha
+1
AC 16 Fort +4 Ref +9 Will +6
HP 20
Speed 30 feet, climb 20 feet

Offense

Melee Dagger +9, Damage 1d4+2 piercing
Melee Jaws +7, Damage 1d4+2 piercing
Ranged Dagger +9, Damage 1d4+2 piercing

Abilities

Light Blindness — Light Blindness
+2 Status to All Saves vs. Disease and Poison
Scuttling Attack — The morlock scavenger Strides twice, ignoring difficult terrain caused by natural cavern features like rubble or stalagmites. At any point during its movement, the morlock can make a melee Strike against an enemy in its reach.
Sneak Attack — The morlock deals an extra 1d6 precision damage to Off-Guard creatures.
Swarming Stance — A morlock can share the same space as another morlock, but no more than two morlocks can occupy the same space. When morlocks share the same space, they gain a +1 circumstance bonus to attack rolls.

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