Mountain Oni
Creature 8 — giant, humanoid, oni
Mountain oni are the most common oni and often considered the least sophisticated. While other oni might have a stronger connection to the spiritual world, mountain oni have little interest in anything beyond satisfying their relentless appetites. Sloth and gluttony are common vices among mountain oni, which can allow them to coexist with nearby villages so long as they're well fed, but more ambitious mountain oni can often be found leading ogre war parties or orchestrating violent bandit raids.
Source: pathfinder-monster-core
Perception +17
Skills athletics +16, deception +18, intimidation +18, survival +17
Str
+6
Dex
+3
Con
+4
Int
+0
Wis
+3
Cha
+4
AC 26
Fort +18
Ref +15
Will +14
HP 165
Weaknesses spirit 10
Speed 30 feet
Offense
Melee Jaws +20, Damage 2d6+9 piercing plus 1d6 bleed
Melee Tetsubo +21, Damage 2d10+9 bludgeoning
Abilities
Bean Panic — Oni are curiously afraid of beans, especially as the seasons begin to change. If a creature Interacts to throw a handful of beans at the oni, the oni becomes Frightened 2. While frightened this way, their weakness to spirit damage is increased by 5. The oni then becomes immune to bean panic for 24 hours.
Reactive Strike — Reactive Strike
Change Shape (concentrate, polymorph, primal) — The mountain oni can take on the appearance of any Medium or Large humanoid creature. This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning).
Change Shape
Thundering Iron — The oni lifts their tetsubo and brings it down in a deafening peal. They make a tetsubo Strike. On a success, the target takes an additional 1d10 sonic damage.
Each creature in a 10-foot emanation around the target, other than the oni, take this damage as well and is pushed 5 feet away from the target.
Spells
Invisibility (At Will, Self Only) (rank 2)
Run Mountain Oni in the encounter builder — free, no install.
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