Mpeshi
Creature 6 (rare) — beast, electricity
Pre-Remaster content. May include legacy alignment.
In the heights of the world, where the hills and mountains reach up to touch the clouds, mpeshis fall to the earth in flashes of lightning and thunder. Most return to the heavens on the gossamer strands of web on which they descend, but those few that remain cry out, lamenting their inability to return to their homes in the sky. A mpeshi appears to be a monstrous goat with the foreclaws, hindquarters, and tail of a crocodile. Electricity arcs around its sharp horns, which it can use to both bat
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +14
Skills athletics +16, nature +14, stealth +12
Str
+6
Dex
+2
Con
+4
Int
-2
Wis
+4
Cha
+0
AC 24
Fort +16
Ref +12
Will +14
HP 110
Immunities electricity
Resistances sonic 10
Speed 30 feet
Offense
Melee Horn +17, Damage 2d6+8 bludgeoning plus 1d6 electricity
Melee Tail +17, Damage 2d6+8 bludgeoning
Abilities
Lightning Aura (aura, electricity) — 5 feet. A buzzing static electricity surrounds the mpeshi. When a creature within the aura takes electricity damage, the damage arcs to a random adjacent creature, dealing 1d6 electricity damage. A creature can only receive arcing damage once from each attack or effect.
Thunderous Fall —
Charging Leap — The mpeshi leaps up to 40 feet in any direction, including straight up. The mpeshi makes a horn Strike at any point during this leap.
Cloud Walk — The mpeshi can tread on clouds or fog as though on solid ground.
Run Mpeshi in the encounter builder — free, no install.
Open in PathfinderGM →