Mumkuh
Creature 4 (unique) — undead, unholy, zombie
Pre-Remaster content. May include legacy alignment.
Cunning zombie lords command their lesser kin, which they can use in unexpected ways. They have been known to direct or collaborate with husk and withered zombies, creating cells of intelligent zombies hiding within the ranks of mindless undead. Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.
Source: sky-kings-tomb-bestiary (Pre-Remaster)
Perception +13
Skills athletics +10, religion +13, stealth +10
Str
+4
Dex
+4
Con
+3
Int
+1
Wis
+5
Cha
+2
AC 20
Fort +11
Ref +10
Will +13
HP 80
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances all-damage 3
Weaknesses critical-hits 6
Speed 25 feet
Offense
Melee Club +12, Damage 1d6+10 bludgeoning
Melee Fist +12, Damage 1d8+8 bludgeoning
Abilities
Unkillable — Mumkuh is nigh unkillable. She loses her weakness to slashing and gains resistance 3 against all damage, and she gains weakness 6 to critical hits.
Void Healing — Negative Healing
Command Zombie (concentrate, divine, incapacitation) — The zombie lord intones blasphemous words to gain control over a zombie they can see within 100 feet. A zombie that is mindless and not under someone else's control falls under their control automatically; otherwise, the zombie or its controller can attempt a DC 22 Will save to avoid it being controlled (whichever has the higher modifier). The target zombie is temporarily immune for 24 hours if successful. The attempt fails if the zombie is the same level as the zombie lord or higher
The zombie remains controlled by the zombie lord until either is destroyed. A zombie lord can control up to 8 zombies at a time. If the zombie lord would control a number of zombies over this limit, they choose which to release.
Create Zombies (concentrate, divine, evil) — A zombie lord can create lesser zombies with a 1-hour ritual. During this time, the zombie lord chants and performs an unholy dance over the corpses they intend to animate. Unlike normal rituals, this doesn't require a skill check or cost. At the end of this hour, the zombie lord can create one 1st- or 2nd-level zombie, or two zombies of level 0 or lower. These are automatically under the zombie lord's control and count toward the limit of Command Zombie. Any zombies created by the zombie lord still count toward the XP budget of an encounter normally.
Shamble Forth! (concentrate, divine) — Frequency once per round
Effect Each zombie controlled by the zombie lord Strides 5 feet (or Burrows, Climbs, Flies, or Swims 5 feet if it has the corresponding movement type).
Zombie Commander — Mumkuh can use Command Zombie on up to 16 zombies at once, enough to control an entire shambler troop.
Spells
Death Knell (rank 2)
Sudden Blight (rank 2)
Chill Touch (rank 1)
Daze (rank 1)
Divine Lance (rank 1)
Fear (rank 1)
Harm (rank 1)
Ray of Enfeeblement (rank 1)
Run Mumkuh in the encounter builder — free, no install.
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