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Mummy Guardian

Creature 6 — mummy, undead, unholy

The majority of mummy guardians were created by cruel and selfish masters to serve as guardians to protect their tombs from intruders. The traditional method of creating a mummy guardian is a laborious and sadistic process that begins well before the poor soul to be transformed is dead. The victim is ritualistically starved of nourishing food and instead fed strange spices, preservative agents, and toxins intended to quicken the desiccation of the flesh. The victim remains immobile but painfully

Source: pathfinder-monster-core

Perception +16
Skills athletics +15, stealth +11
Str
+4
Dex
+0
Con
+2
Int
-2
Wis
+4
Cha
+2
AC 23 Fort +14 Ref +10 Will +16
HP 125
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses fire 5, alchemical 5
Speed 20 feet

Offense

Melee Fist +16, Damage 2d10+7 bludgeoning

Abilities

Alchemical Weakness — The guardian's weakness to alchemical items not only applies to damage from alchemical items, but the guardian also takes 5 damage when splashed with non-damaging alchemical items or dosed with alchemical poisons, even if they're immune to their other effects.
Blighted Consumption (curse, divine, poison) —
Void Healing — Negative Healing
Choking Pain (divine, illusion, mental, void) —

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