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Nightmare Terrain

Hazard 6 — magical, trap

Pre-Remaster content. May include legacy alignment.

What seems like an innocent stretch of land assaults trespassers with terrible illusions.

Source: troubles-in-otari-bestiary (Pre-Remaster)

Perception +0
Skills stealth +16
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0 Fort +0 Ref +0 Will +0
HP 0
Immunities critical-hits

Abilities

Step into Nightmares (illusion, mental, occult) — If a creature that can see moves 10 feet into the affected area, the hazard rolls Stealth (+16) for its initiative.

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