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Nilith

Creature 10 — aberration

The sleek, dark niliths resemble hairless, emaciated tree sloths. These creatures are intensely dangerous and fearsome, with glowing red eyes, wicked claws, and mouths full of needlelike teeth. Niliths feed off the emotions, fears, and flesh of the living, and folktales posit that those who have nightmares of these creatures are fated to one day be eaten by them. Niliths draw intense joy from tormenting sapient creatures, often focusing their predations on the pious and the just, from whom they

Source: pathfinder-monster-core

Perception +19
Skills acrobatics +21, athletics +17, intimidation +23, occultism +19, stealth +21, survival +17
Str
+3
Dex
+5
Con
+4
Int
+3
Wis
+3
Cha
+5
AC 32 Fort +17 Ref +20 Will +20
HP 150
Resistances mental 10, physical (except silver) 5
Speed 25 feet, climb 30 feet

Offense

Melee Claw +23, Damage 2d10+9 slashing
Melee Fangs +23, Damage 2d12+9 piercing

Abilities

Telepathy 100 feet (aura, magical, mental) — Telepathy
Mind Crush (mental, occult) —
Grab — Grab

Spells

Hallucination (rank 5)
Mind Probe (rank 5)
Wave of Despair (rank 5)
Confusion (rank 4)
Flicker (rank 4)
Nightmare (rank 4)
Dream Message (rank 3)
Mind Reading (At Will) (rank 3)
Invisibility (At Will, Self Only) (rank 2)
Message (rank 1)
Read Aura (rank 1)
Shield (rank 1)
Telekinetic Hand (rank 1)

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