Nolly Peltry
Creature 11 (unique) — halfling, humanoid
Pre-Remaster content. May include legacy alignment.
Source: age-of-ashes-bestiary (Pre-Remaster)
Perception +21
Skills acrobatics +22, athletics +19, deception +20, diplomacy +18, society +22, stealth +22, thievery +20
Str
+2
Dex
+5
Con
+1
Int
+1
Wis
+4
Cha
+3
AC 31
Fort +18
Ref +24
Will +21
HP 185
Speed 25 feet
Offense
Melee Dagger +22, Damage 1d4+8 piercing
Ranged Dagger +22, Damage 1d4+8 piercing
Ranged Nolly's Hoe +23, Damage 2d10+7 bludgeoning plus 1d6 spirit
Abilities
Halfling Luck (fortune) — Frequency once per day
Trigger Nolly fails a skill check or a saving throw.
Effect Nolly rerolls the triggering check, but she must use the new result, even if it's worse.
Inspiring Presence (aura, emotion, mental) — 30 feet. Allies within 30 feet of Nolly gain a +2 circumstance bonus to saves against fear effects.
Designate Bellflower Crop — Nolly designates an ally within 30 feet as a member of her Bellflower crop. Nolly can have up to 10 members in her crop at once; any member added in excess of this number automatically removes a crop member of Nolly's choice. When Nolly or a member of her crop Aids a crop member and rolls a success, they get a critical success to Aid instead.
When a crop member within 60 feet of Nolly fails a saving throw against an effect that would impose the Confused or Paralyzed condition, the crop member can use a reaction to reroll the saving throw and use the better of the two results. This is a fortune effect.
Liberating Trick — Nolly frees herself or a creature within her reach from the Grabbed condition.
Quick Movements — Nolly doesn't trigger reactions with her movement or with any use of the Thievery skill.
Sneak Attack — Nolly deals an extra 3d6 precision damage to Off-Guard creatures.
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