Omen Dragon (Ancient)
Creature 16 (uncommon) — dragon, occult
Fate is a fickle matter on Golarion. Even with prophecy broken on the world, there are ways to look to the immediate future or acquire a vague sense of long-term events. Omen dragons are bound to see the future—nebulous though it might be—at all times. Visions of the future hound them like a quiet song that never stops playing in their minds. While an omen dragon can focus on or ignore the music of fate at any time, the song plays all the same. At a glance, omen dragons resemble other occult dra
Source: pathfinder-monster-core
Perception +29
Skills acrobatics +28, athletics +30, diplomacy +29, occultism +33, society +31
Str
+8
Dex
+6
Con
+7
Int
+9
Wis
+7
Cha
+5
AC 38
Fort +27
Ref +28
Will +29
HP 280
Immunities confused, doomed, paralyzed, sleep
Speed 60 feet, fly 180 feet
Offense
Melee Jaws +30, Damage 1d8 mental plus 3d8+14 piercing
Melee Claw +30, Damage 3d6+14 slashing plus 1d8 mental
Melee Tail +28, Damage 3d8+14 bludgeoning plus 1d8 mental
Melee Wing +28, Damage 1d8 mental plus 2d8+14 slashing
Abilities
+2 Status to All Saves vs. Occult —
Challenge Fate (misfortune, occult) —
Untethered to Fate — The dragon can choose to negate any fortune or misfortune effects that would affect them; other creatures remain affected normally.
Destiny Breath (mental, occult) — The dragon breathes a translucent mist of potentialities that overwhelms creatures with visions of possible features, dealing 15d6 mental damage in a 40-foot cone (DC 39 Will save). A creature that fails its save is Slowed 1 for 1 round (or Slowed 2 on a critical failure) as it struggles with the visions.
The dragon can't use Destiny Breath again for 1d4 rounds.
Draconic Frenzy — The dragon makes two claw Strikes and one wing Strike in any order.
Draconic Momentum — The dragon recharges their Destiny Breath whenever they score a critical hit with a Strike.
Impending Fate — The dragon's attacks bring their foes closer to their eventual fates. When the dragon critically hits with a Strike or a creature critically fails against the dragon's Destiny Breath, the creature becomes Doomed 1, or increases its doomed value by 1 if it was already doomed.
Prophetic Wings — The dragon or any ally can glimpse into the future through the dragon's wings in a process that requires 10 minutes of concentration. This casts a 8th-rank Augury spell, except that the wings can predict results up to 1 year into the future and the dragon always speaks a few cryptic words related to the result of the prediction.
The dragon can use their wings in this way only once per day, and a given creature can seek a future in the wings only once per week.
Walk the Timelines (occult) — Frequency once per hour
Effect The dragon splits themself into two versions with different fates. Each copy Strides or Flies from the dragon's current space, then takes a single action. If the actions are both attacks, they use the same multiple attack penalty and count as one attack toward the dragon's multiple attack penalty.
After both actions, the dragon chooses one of the two locations as their actual destination and the other version of themself disappears.
Spells
Retrocognition (rank 7)
True Target (rank 7)
Guidance (rank 1)
Ill Omen (At Will) (rank 1)
Mindlink (At Will) (rank 1)
Run Omen Dragon (Ancient) in the encounter builder — free, no install.
Open in PathfinderGM →