Omen Dragon (Young, Spellcaster)
Creature 7 — dragon, occult
Fate is a fickle matter on Golarion. Even with prophecy broken on the world, there are ways to look to the immediate future or acquire a vague sense of long-term events. Omen dragons are bound to see the future—nebulous though it might be—at all times. Visions of the future hound them like a quiet song that never stops playing in their minds. While an omen dragon can focus on or ignore the music of fate at any time, the song plays all the same. At a glance, omen dragons resemble other occult dra
Source: pathfinder-monster-core
Perception +15
Skills acrobatics +14, athletics +16, diplomacy +13, occultism +17, society +17
Str
+5
Dex
+3
Con
+4
Int
+6
Wis
+4
Cha
+2
AC 24
Fort +15
Ref +14
Will +17
HP 100
Immunities confused, doomed, paralyzed, sleep
Speed 40 feet, fly 100 feet
Offense
Melee Jaws +16, Damage 1d8 mental plus 2d8+5 piercing
Melee Claw +16, Damage 2d6+5 slashing plus 1d8 mental
Melee Tail +14, Damage 2d8+5 bludgeoning plus 1d8 mental
Melee Wing +14, Damage 1d8 mental plus 1d8+5 slashing
Abilities
+2 Status to All Saves vs. Occult —
Challenge Fate (misfortune, occult) —
Untethered to Fate — The dragon can choose to negate any fortune or misfortune effects that would affect them; other creatures remain affected normally.
Destiny Breath (mental, occult) — The dragon breathes a translucent mist of potentialities that overwhelms creatures with visions of possible features, dealing 6d6 mental damage in a 20-foot cone (DC 25 Will save). A creature that fails its save is Slowed 1 for 1 round (or Slowed 2 on a critical failure) as it struggles with the visions.
The dragon can't use Destiny Breath again for 1d4 rounds.
Prophetic Wings — The dragon or any ally can glimpse into the future through the dragon's wings in a process that requires 10 minutes of concentration. This casts a 4th-rank Augury spell, except that the wings can predict results up to 1 day into the future and the dragon always speaks a few cryptic words related to the result of the prediction.
The dragon can use their wings in this way only once per hour, and a given creature can seek a future in the wings only once per week.
Spells
Dream Message (rank 3)
Hypercognition (rank 3)
Clear Mind (rank 2)
Status (rank 2)
Stupefy (rank 2)
Command (rank 1)
Daze (rank 1)
Detect Magic (rank 1)
Fear (rank 1)
Guidance (rank 1)
Ill Omen (rank 1)
Know the Way (rank 1)
Message (rank 1)
Mindlink (rank 1)
Protection (rank 1)
Read Aura (rank 1)
Sure Strike (rank 1)
Run Omen Dragon (Young, Spellcaster) in the encounter builder — free, no install.
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