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Onidoshi

Creature 8 — fiend, giant, humanoid, oni, unholy

Pre-Remaster content. May include legacy alignment.

Onidoshi, or ogre mages, are oni with the material form of an ogre. Onidoshi's supernatural prowess and overwhelming intellect are enough to awe and cow entire families of rank-and-file ogres. Because of this, onidoshi are often found at the head of ogre war parties or orchestrating these violent campaigns from behind the scenes. It's rare for onidoshi to lead solitary existences, but those who do prefer to maraud the countryside or exploit villages and hoard the spoils for themselves.

Source: pathfinder-bestiary-2 (Pre-Remaster)

Perception +17
Skills acrobatics +15, arcana +13, athletics +16, deception +18, intimidation +18, nature +17
Str
+6
Dex
+3
Con
+4
Int
+3
Wis
+3
Cha
+4
AC 27 Fort +18 Ref +15 Will +15
HP 125
Speed 30 feet, fly 30 feet

Offense

Melee Falchion +21, Damage 2d10+9 slashing
Melee Fist +20, Damage 2d8+9 bludgeoning
Ranged Composite Shortbow +17, Damage 2d6+9 piercing

Abilities

+1 Status to All Saves vs. Magic
Regeneration 7 (Deactivated by Acid or Fire) — Regeneration
Attack of Opportunity — Attack Of Opportunity
Change Shape (concentrate, polymorph, primal) — The onidoshi takes on the appearance of an ogre. This doesn't change their Speed or Strike attack and damage. Change Shape

Spells

Cone of Cold (rank 5)
Charm (rank 4)
Gaseous Form (rank 4)
Sleep (rank 4)
Fear (rank 3)
Darkness (rank 2)
Invisibility (At will) (Self only) (rank 2)

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