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Pakalchi

Creature 9 — fiend, sahkil, unholy

Pakalchis strive to intensify their preys' inherent insecurity over personal and emotional bonds, playing on the threat of those relationships falling into ruin. These sahkils are among the most manipulative of their kind, pulling strings both literal and figurative on their victims over stretched-out periods of time, exhilarating in the despair and fear for as long as possible. Ages ago, when this cycle of the multiverse was still adolescent, a cabal of psychopomps who already felt bored and r

Source: pathfinder-monster-core-2

Perception +18
Skills acrobatics +18, deception +21, diplomacy +21, intimidation +21, stealth +18
Str
+4
Dex
+5
Con
+4
Int
+2
Wis
+3
Cha
+6
AC 26 Fort +17 Ref +18 Will +20
HP 150
Immunities fear-effects, poison
Weaknesses holy 5
Speed 30 feet

Offense

Melee Vine +18, Damage 2d10+6 slashing plus 1d6 spirit plus 1d6 bleed
Melee Claw +18, Damage 2d10+6 slashing plus 1d6 spirit
Ranged Thorn +18, Damage 2d4+6 piercing plus 1d6 spirit plus 1d6 bleed

Abilities

Telepathy 100 feet (aura, magical, mental) — Telepathy
Easy to Call — A pakalchi's level is considered 2 lower for the purpose of being conjured by the Binding Circle ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.
Constant Spells — Constant Spells
Entangling Train
Betrayal Toxin (divine, mental, poison) — A creature affected by betrayal toxin hears whispers of incessant doubt in their head and can't treat any creature as their ally Saving Throw DC 28 Fortitude Maximum Duration 6 rounds Stage 1 Stupefied 1 (1 round) Stage 2 Stupefied 2 (1 round)
Skip Between (divine, teleportation) — The sahkil moves from the Universe to the Ethereal Plane or vice-versa. While in the Ethereal Plane, they're unable to affect anything in the Universe, and they cannot be seen by beings or abilities in the Universe, unless these have an ability that can gaze into the Ethereal Plane. While on the Material Plane the inverse is true for anything on the Ethereal Plane. A summoned sahkil can't use Skip Between.

Spells

Mask of Terror (self only) (rank 7)
Dominate (rank 6)
Truesight (Constant) (rank 6)
Truespeech (Constant) (rank 5)
Suggestion (At Will) (rank 4)
Calm (rank 2)
Charm (rank 1)
Detect Magic (rank 1)

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