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Peerless Healer

Creature 15 — human, humanoid

Peerless healers are legendary, blending divine and natural medicine. Often pillars in their respective communities, they see to the health of the populace. The world is a dangerous place. Thankfully, there are those who devote their lives to easing the pain and suffering of others.

Source: pathfinder-npc-core

Perception +25
Skills diplomacy +26, medicine +33, nature +27, religion +25, society +23
Str
+3
Dex
+1
Con
+3
Int
+2
Wis
+4
Cha
+5
AC 35 Fort +26 Ref +24 Will +27
HP 200
Resistances poison 15
Speed 25 feet

Offense

Melee Fist +24, Damage 1d4+9 bludgeoning plus 4d8 vitality
Melee Staff +25, Damage 2d4+9 bludgeoning plus 4d8 vitality

Abilities

Doctor's Hand — When the peerless healer rolls a critical failure on a check to Treat Disease, Treat Poison, or Treat Wounds, they get a failure instead.
Healing Echo (manipulate, vitality) —
Medical Specialist — The peerless healer is a 17th-level challenge for contests of medicine.
+2 Status vs. Poison and Disease
Community Healer — When Treating Disease or Treating Wounds, the humanitarian healer can treat up to eight targets. In addition, each time the peerless healer successfully Treats Wounds, they can also either reduce the value of one Clumsy, Enfeebled, Drained, or Stupefied condition affecting a single patient by 2 or cast a 7th-rank Clear Mind, Sound Body, or Sure Footing spell on one patient without expending a spell slot.
Healing Hands — When the peerless healer casts Heal, they roll d10s instead of d8s.

Spells

Moment of Renewal (rank 8)
Regenerate (rank 7)
Field of Life (rank 6)
Breath of Life (rank 5)
Resurrect (rank 5)
Sending (rank 5)
Truespeech (rank 5)
Creation (rank 4)
Fly (rank 4)
Talking Corpse (rank 4)
Unfettered Movement (rank 4)
Vital Beacon (rank 4)
Heroism (rank 3)
Locate (rank 3)
Locate (rank 3)
Ring of Truth (rank 3)
Safe Passage (rank 3)
Cleanse Affliction (rank 2)
Clear Mind (rank 2)
Everlight (rank 2)
Resist Energy (rank 2)
Revealing Light (rank 2)
Share Life (rank 2)
Sound Body (rank 2)
Sure Footing (rank 2)
Water Breathing (rank 2)
Air Bubble (rank 1)
Cleanse Cuisine (rank 1)
Create Water (rank 1)
Detect Magic (rank 1)
Divine Lance (rank 1)
Heal (rank 1)
Heal (rank 1)
Message (rank 1)
Sanctuary (rank 1)
Shield (rank 1)
Stabilize (rank 1)

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