Phoenix
Creature 15 (rare) — beast, fire, holy
The phoenix is a primordial bird made of heat and flame that dwells in the most inhospitable regions of the desert. Though highly intelligent and usually brimming with compassion, phoenixes are best known for their iconic ability to resurrect themselves when slain, emerging reborn from the ashes of their own corpses. Phoenixes are often sought out for their knowledge of healing abilities, as they cannot abide the sight of suffering and deny their succor only to the most foul and irredeemable of
Source: pathfinder-monster-core
Perception +27
Skills acrobatics +30, athletics +27, diplomacy +31, intimidation +27, nature +25
Str
+6
Dex
+7
Con
+5
Int
+7
Wis
+6
Cha
+6
AC 36
Fort +27
Ref +31
Will +28
HP 300
Immunities fire
Weaknesses cold 10, unholy 10
Speed 25 feet, fly 70 feet
Offense
Melee Beak +30, Damage 1d12+9 piercing plus 3d8 fire plus 2d10 fire
Melee Talon +30, Damage 1d6+6 piercing plus 3d8 fire plus 2d10 fire
Ranged Flame Jet +30, Damage 6d6 fire plus 2d10 fire
Abilities
Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic —
Regeneration 20 (Deactivated by Cold or Unholy) — Regeneration
Self-Resurrection (healing, primal) — When a phoenix dies, they collapse into a pile of smoldering ashes before returning to life fully healed 1d4 rounds later, as if subject to a 7th-rank Resurrect ritual. Self-resurrection happens only if there are some remains to resurrect; for instance, a phoenix killed by a Disintegrate spell can't use this ability.
A phoenix whose remains rest within an area devoted to an unholy deity by Consecrate can't self-resurrect until their remains are no longer in that area. A phoenix can self-resurrect only once per year.
Shroud of Flame (aura, fire, primal) — 20 feet. 4d6 fire, DC 37 Reflex save.
While this aura is active, any adjacent creature that hits the phoenix with a melee attack or otherwise touches them takes 2d6 fire damage. The phoenix can activate or deactivate the aura with a single action, which has the concentrate trait.
Flaming Strafe (fire, primal) — The phoenix blazes with superheated flame and Flies up to their Speed. They deal 6d6 fire damage to each creature within 20 feet of each square they move through (DC 37 Reflex save).
Spells
Divine Immolation (rank 5)
Wall of Fire (rank 4)
Cleanse Affliction (rank 2)
Cleanse Affliction (rank 2)
Dispel Magic (rank 2)
Dispel Magic (At Will) (rank 2)
Everlight (At Will) (rank 2)
See the Unseen (Constant) (rank 2)
Detect Magic (Constant) (rank 1)
Heal (rank 1)
Light (rank 1)
Run Phoenix in the encounter builder — free, no install.
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