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Plague Doctor

Creature 5 — human, humanoid

These healers, often seen wearing distinctive masks and burning powders to defend against airborne plagues, are as much feared as they are respected. To see a plague doctor signals that disease has infested the land—and that it might have already taken hold. The world is a dangerous place. Thankfully, there are those who devote their lives to easing the pain and suffering of others.

Source: pathfinder-npc-core

Perception +13
Skills intimidation +9, medicine +13, religion +13
Str
+0
Dex
+1
Con
+4
Int
+2
Wis
+4
Cha
+2
AC 20 Fort +13 Ref +8 Will +13
HP 70
Speed 25 feet

Offense

Melee Staff +9, Damage 1d4 bludgeoning
Melee Fist +10, Damage 1d4 bludgeoning
Ranged Crossbow +10, Damage 1d8 piercing

Abilities

+2 Circumstance Bonus on Saves vs. Disease
Healing Hands — When the plague doctor casts Heal, they roll d10s instead of d8s.
Improved Communal Healing — When the plague doctor casts Heal targeting a single creature, the plague doctor also restores Hit Points equal to the spell's rank to themself or any other creature within range of the spell.

Spells

Cleanse Affliction (rank 2)
Clear Mind (rank 2)
Peaceful Rest (rank 2)
Cleanse Cuisine (rank 1)
Detect Poison (rank 1)
Guidance (rank 1)
Heal (rank 1)
Healer's Blessing (rank 1)
Light (rank 1)
Message (rank 1)
Sigil (rank 1)
Stabilize (rank 1)

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