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Plague Zombie

Creature 1 — mindless, undead, unholy, zombie

Plague zombies are infested with horrible contagions. A zombie's only desire is to consume the living. Unthinking and ever-shambling harbingers of death, zombies stop only when they're destroyed.

Source: pathfinder-monster-core

Perception +3
Skills athletics +9
Str
+4
Dex
-2
Con
+3
Int
-5
Wis
+0
Cha
-2
AC 13 Fort +6 Ref +3 Will +4
HP 50
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Weaknesses vitality 10, slashing 10
Speed 25 feet

Offense

Melee Fist +9, Damage 1d8+4 bludgeoning
Melee Jaws +9, Damage 1d12+4 piercing

Abilities

Slow — A zombie is permanently Slowed 1 and can't use reactions.
Void Healing — Negative Healing
Zombie Rot (disease, divine, void) — An infected creature can't heal damage it takes from zombie rot until it has been cured of the disease. Saving Throw DC 18 Fortitude Stage 1 carrier with no ill effect (1 day) Stage 2 1d6 void damage (1 day) Stage 3 1d6 void damage (1 day) Stage 4 1d6 void damage (1 day) Stage 5 dead, rising as a plague zombie immediately
Grab — Grab

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