Plague Zombie
Creature 1 — mindless, undead, unholy, zombie
Plague zombies are infested with horrible contagions. A zombie's only desire is to consume the living. Unthinking and ever-shambling harbingers of death, zombies stop only when they're destroyed.
Source: pathfinder-monster-core
Perception +3
Skills athletics +9
Str
+4
Dex
-2
Con
+3
Int
-5
Wis
+0
Cha
-2
AC 13
Fort +6
Ref +3
Will +4
HP 50
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Weaknesses vitality 10, slashing 10
Speed 25 feet
Offense
Melee Fist +9, Damage 1d8+4 bludgeoning
Melee Jaws +9, Damage 1d12+4 piercing
Abilities
Slow — A zombie is permanently Slowed 1 and can't use reactions.
Void Healing — Negative Healing
Zombie Rot (disease, divine, void) — An infected creature can't heal damage it takes from zombie rot until it has been cured of the disease.
Saving Throw DC 18 Fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 1d6 void damage (1 day)
Stage 3 1d6 void damage (1 day)
Stage 4 1d6 void damage (1 day)
Stage 5 dead, rising as a plague zombie immediately
Grab — Grab
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