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Protosoul

Creature 11 (unique) — mindless, undead, unholy

Pre-Remaster content. May include legacy alignment.

Source: gatewalkers-bestiary (Pre-Remaster)

Perception +19
Skills acrobatics +22
Str
+5
Dex
+5
Con
+7
Int
-5
Wis
+0
Cha
-5
AC 28 Fort +24 Ref +22 Will +17
HP 245
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious, visual, critical-hits
Speed 0 feet, fly 40 feet

Offense

Melee Void Tendril +22, Damage 3d10 + 11 void
Ranged Void Bolt +22, Damage 2d10+11 void

Abilities

Void Healing — Negative Healing
Unstable Magic (divine, void) — The protosoul takes 10 force damage as it releases a burst of uncontained void energy in a 30-foot type:emanation. Creatures in the area take 5d8 void damage (DC 30 Fortitude save).

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