Pugwampi (SoT)
Creature 0 — fey, gremlin
Pre-Remaster content. May include legacy alignment.
Mean, dog-faced, and craven, pugwampis take disproportionate enjoyment from the accidents and missteps of other creatures-something that happens often due to the supernatural aura of ill fortune these gremlins project. They enjoy preparing pranks involving spikes, excrement, pits full of spiders, and the like. Pugwampis are somewhat deaf and thus often yell loudly to each other when not hiding. Many pugwampis worship gnolls as gods and aspire to be more like gnolls, although gnolls hate pugwampi
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +6
Skills crafting +2, deception +2, nature +4, stealth +5, thievery +5
Str
-3
Dex
+3
Con
+0
Int
+0
Wis
+2
Cha
-2
AC 16
Fort +5
Ref +8
Will +6
HP 17
Weaknesses cold-iron 2
Speed 25 feet
Offense
Melee Shortsword +8, Damage 1d6-3 slashing
Ranged Thrown Bottle +6, Damage 1d6 bludgeoning
Ranged Shortbow +8, Damage 1d6 piercing
Abilities
-2 Penalty on Perception to Hear things —
Unluck Aura (aura, mental, misfortune, primal) — 20 feet. Creatures other than animals, gremlins, and gnolls in the aura become extremely unlucky (DC 16 Will save; creature must roll this Will save twice and take the worse result). On a successful save, the creature is temporarily immune to pugwampi unluck auras for 24 hours. On a failure, the creature must roll twice and take the worse result on all checks as long as it is within the aura.
Spells
Speak with Animals (At Will) (rank 2)
Prestidigitation (rank 1)
Run Pugwampi (SoT) in the encounter builder — free, no install.
Open in PathfinderGM →