Punish the Impertinent
Hazard 10 (unique) — magical, shadow, trap
Three shadow tendrils emerge from the ground and seize trespassers.
Source: wardens-of-wildwood-bestiary
Perception +0
Skills stealth +15
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 27
Fort +16
Ref +22
Will +0
HP 30
Immunities critical-hits, precision
Offense
Melee Lash (reach-15) +23, Damage 2d12+13 bludgeoning plus Improved Grab
Abilities
Shadow Tendrils —
Constrict — 2d12 bludgeoning, DC 33 Fortitude
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.
Improved Grab —
Run Punish the Impertinent in the encounter builder — free, no install.
Open in PathfinderGM →