Ravager Of Tindalos
Creature 18 (rare) — aberration, time
Pre-Remaster content. May include legacy alignment.
CrasherFlankerLANDAERIALaberrationtime
Lean and athirst, the hounds of Tindalos are drawn to those who tamper with the flow of time, travel through time, or use magic or rare alchemical drugs to send their thoughts or perception back or forward in time. Powerful spellcasters can draw them from the Dimension of Time via rare rituals, but doing so attracts the hounds' ire, so few who traffic in such rituals live long enough to spread their knowledge. While the hounds possess great cunning and cruel intellect, they rarely interact with
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +31; greater-darkvision, truesight 60 feet
Languages aklo
Skills acrobatics +35, athletics +32, occultism +35, stealth +35, survival +31 (+35 to Track)
Str
+6
Dex
+9
Con
+6
Int
+6
Wis
+7
Cha
+5
AC 43
Fort +30
Ref +33
Will +31
HP 250
Immunities controlled, emotion
Resistances mental 20, poison 20
Speed 30 feet, fly 30 feet
Offense
Melee Jaws (magical, unarmed) +34, Damage 3d10+14 piercing plus 2d6 mental
Melee Claw (agile, magical, unarmed) +34, Damage 3d8+14 slashing plus 2d6 mental
Abilities
Greater Darkvision — A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
Otherworldly Mind (mental) — Whenever a creature targets the ravager of Tindalos with a mental effect, that creature takes 9d6 mental damage (DC 40 Will save).
On a critical failure, it also becomes Confused for 1 minute.
On a critical failure, it also becomes Confused for 1 minute.
Ripping Gaze (aura, occult, visual) — 30 feet. The ravager of Tindalos's eyes glow balefully, causing painful but bloodless wounds to rip open in the body of a creature that meets its awful gaze. When a creature ends its turn in the aura's emanation, it takes 9d6 slashing damage (DC 37 Fortitude save).
A creature that critically succeeds at its save is temporarily immune for 24 hours.
A creature that critically succeeds at its save is temporarily immune for 24 hours.
Vulnerable to Curved Space — When a ravager of Tindalos is not adjacent to a structural angle of 90º (or more acute), its resistance to physical damage is suppressed and it becomes Sickened 1. It can't recover from this sickened condition, but the condition ends automatically once the ravager is again adjacent to a suitable angle.
Angled Entry — The ravager of Tindalos casts a 4th-rank Translocate spell, but it must transport itself into a space adjacent to an angle of 90º (or more acute) in the structure or environment around it. For example, it could teleport to a space adjacent to a wall (using the angle between the wall and floor) or a corner in a room, or adjacent to a sizable tree growing straight up out of the ground, but not to a flat plain or a room with only curved corners and edges.
Once per day, the ravager can use this ability to plane shift to or from the Dimension of Time, with the same restrictions on what angles it can appear next to.
Once per day, the ravager can use this ability to plane shift to or from the Dimension of Time, with the same restrictions on what angles it can appear next to.
Ferocious Bites — The ravager of Tindalos makes three Strikes with its jaws attack. Each Strike must be against a different opponent within its reach.
Each attack counts toward the ravager's multiple attack penalty, but does not increase its penalty until it has made all the attacks.
Each attack counts toward the ravager's multiple attack penalty, but does not increase its penalty until it has made all the attacks.
Occult Innate Spells DC 40, attack +32
8th Disappearance (Self Only), Discern Location
6th True Seeing (Constant)
4th Dimensional Anchor
3rd Haste, Slow
WORKS WELL WITH
AnvilLANDAnvil pins enemies inside Ripping Gaze aura so they take passive damage every turn they remain.
SnareLANDSnare prevents enemies from fleeing the aura or escaping Ferocious Bites reach through forced immobility.
WeaverLANDWeaver buffs to damage multiply across the three Ferocious Bites strikes, boosting total output significantly.
PUNISHES
✖ clumping✖ mental reliance✖ remaining in place
Works well with · Punishes · Pairing advice
Unlock with Tactics
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