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Ravener Husk

Creature 14 (rare) — dragon, undead, unholy

Raveners require a steady diet of souls, and a ravener that's unable to feed for too long eventually cannibalizes their own soul. Should a ravener's soul ward ever be reduced to 0 Hit Points by hunger while the ravener has more than 1 Hit Point (see Soul Ward) they lose all traces of their former identity (losing most of its unique traits, including the one matching its former tradition) and descend into a feral, nearly mindless state. Even if a ravener husk later consumes soul energy, the trans

Source: pathfinder-monster-core-2

Perception +26
Skills acrobatics +22, athletics +28
Str
+8
Dex
+0
Con
+6
Int
-5
Wis
+4
Cha
+4
AC 35 Fort +28 Ref +22 Will +26
HP 325
Immunities bleed, death-effects, disease, paralyzed, poison, sleep
Weaknesses holy 10
Speed 25 feet

Offense

Melee Claw +29, Damage 3d4+16 slashing plus 2d6 void
Melee Jaws +29, Damage 3d8+16 piercing plus 2d6 void

Abilities

Soulsense 60 Feet — A ravener senses the spiritual essence of living and undead creatures within the listed range. Creatures whose material bodies are one unit with their souls, like celestials and fiends, appear brighter to this sense.
Boneshatter
Frightful Presence (aura, emotion, fear, mental) — 90 feet. DC 31 Will Frightful Presence
Void Healing — Negative Healing
Ravenous Repast (divine) — Frequency once per day Effect The ravener husk makes a jaws Strike against a deceased creature that has been dead no longer than 1 minute, was holy, and was at least level 15 in life. The ravener attempts a DC 5 Flat; if successful, they transform back into a ravener with 1 Hit Point in their soul ward.
Void Breath (divine, void) — The ravener husk breathes a torrent of void energy that deals 16d6 void damage in a 40-foot type:cone (DC 34 Reflex save). They can't use Void Breath again for 1d4 rounds.

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