Reborn Sun Warrior
Creature 11 (rare) — fire, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +21
Skills acrobatics +21, athletics +23, intimidation +16, religion +19, stealth +21
Str
+5
Dex
+4
Con
+5
Int
+1
Wis
+2
Cha
-1
AC 31
Fort +24
Ref +21
Will +18
HP 245
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances fire 10, mental 10
Speed 25 feet
Offense
Melee Spear +24, Damage 3d8+11 piercing plus 1d6 fire
Melee Fist +23, Damage 1d4+11 bludgeoning plus 1d6 fire
Ranged Spear +23, Damage 3d8+11 piercing plus 1d6 fire
Abilities
Burning Sacrifice (divine, fire) — When the sun warrior is destroyed, they explode in a blast of flame that deals 6d6 fire damage in a 10-foot emanation (DC 27 Reflex save). Creatures that critically fail their saves are marked with Walkena's religious symbol on a visible area of their body, which remains for 1 day. This mark allows Walkena to treat the creature as if he knew the creature's identity but not having met them for the purposes of Scrying, lowering the spell's DC by 2. The sun warrior's gear and treasure are unaffected by the explosion and left in a pile where they die.
Void Healing — Negative Healing
Constrict — 1d4+9 bludgeoning plus 2d6 fire{1d4+9 bludgeoning plus 2d6 fire damage}, DC 27 Fortitude save
Constrict
Knocking Sweep — Frequency once per round
Effect The sun warrior swings their weapon with a sweeping spin. They attempt separate Athletics checks to Trip any number of creatures within their reach. Each attempt counts toward the sun warrior's multiple attack penalty, but the multiple attack penalty doesn't increase until after they make all the attacks.
Pinning Thrust — The sun warrior attempts to drive their spear through a foe to pin them in place. The sun warrior makes a spear Strike. On a hit, the target's clothes, armor, or other piece of equipment becomes pinned to the ground. The sun warrior Releases the spear, and the target is Immobilized until they can remove the spear (). If the Strike was a critical hit, the DC increases by 2.
Grab — Grab
Spells
Burning Hands (rank 1)
Divine Lance (rank 1)
Message (rank 1)
Shield (rank 1)
Sigil (rank 1)
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