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Redcap Cavalry

Creature 6 (uncommon) — fey

Pre-Remaster content. May include legacy alignment.

Whomever first imagined putting a fey with a bloodsoaked hat on a giant blood-crazed insect certainly had a sense of humor, but that didn't stop the redcaps from trying to domesticate and train giant bloodseekers. Although a flying cavalry was Queen Frilogarma's goal, her court ended up accidentally inventing redcap racing. In this sport, one redcap with a freshly soaked cap is swung around a racetrack by a giant arm while several other redcaps on giant bloodseekers fly after them. The "bait" re

Source: sky-kings-tomb-bestiary (Pre-Remaster)

Perception +14
Skills acrobatics +14, athletics +17, intimidation +13, nature +13, performance +11
Str
+5
Dex
+4
Con
+2
Int
+1
Wis
+3
Cha
+1
AC 23 Fort +12 Ref +14 Will +11
HP 75
Weaknesses cold-iron 5
Speed 50 feet

Offense

Melee Scythe +17, Damage 1d10+11 slashing
Melee Boot +15, Damage 1d6+9 piercing

Abilities

Not My Cap! (auditory) —
Red Cap (primal) — A redcap's woolen hat is dyed with the blood of its victims. If the redcap loses its cap, it no longer benefits from fast healing and takes a –4 status penalty to its damage rolls. It can create a new cap in 10 minutes, but that cap doesn't grant its powers until the redcap has turned it red with Blood Soak. A cap has no benefit for creatures other than the redcap who made it.
Fast Healing 10 — Fast Healing
Divine Revulsion (emotion, fear, mental) — If a redcap sees a creature brandish a religious symbol of a good deity (which requires an interact action by that creature) or use one to cast a divine spell, the redcap must attempt a DC 21 Will save. It then becomes temporarily immune to all brandished religious symbols for 10 minutes. **Critical Success** The redcap is unaffected **Success** The redcap is Frightened 2 **Failure** The redcap gains the Fleeing condition for 1 round and is Frightened 4
Blood Soak (manipulate) — The redcap dips its cap in the blood of a slain foe. The foe must have died in the last minute, and the redcap must have helped kill it. The redcap gains a +4 status bonus to damage rolls for 1 minute.
Flyby Swing

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