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Reth

Creature 7 (unique) — humanoid, lizardfolk

Pre-Remaster content. May include legacy alignment.

Source: strength-of-thousands-bestiary (Pre-Remaster)

Perception +13
Skills acrobatics +15, intimidation +15, society +12, stealth +15, survival +13, thievery +15
Str
+3
Dex
+4
Con
+1
Int
+1
Wis
+2
Cha
+2
AC 25 Fort +14 Ref +17 Will +11
HP 115
Speed 25 feet, swim 15 feet

Offense

Melee Jaws +16, Damage 1d6+5 piercing
Melee Tail +16, Damage 1d4+5 bludgeoning
Ranged Hand Crossbow +16, Damage 1d6+2 piercing

Abilities

Deadly Bolts (stance) —
Deep Breath — Reth can hold his breath for 200 rounds (20 minutes).
Running Reload — Reth Strides, Steps, or Sneaks, then Interacts to reload.
Skirmishing Shot (flourish) — Reth Strides or Steps, then Strikes with his hand crossbow.

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