Rin
Creature 8 (unique) — ghost, incorporeal, kitsune, spirit, undead
Source: season-of-ghosts-bestiary
Perception +15
Skills stealth +18, survival +17
Str
-5
Dex
+6
Con
+2
Int
+0
Wis
+3
Cha
+6
AC 26
Fort +13
Ref +19
Will +13
HP 100
Immunities bleed, death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage (except force, ghost-touch, spirit, vitality) 10
Speed 30 feet
Offense
Melee Burning Touch +18, Damage 2d8+12 fire
Abilities
Mindscape Bound — Rin is bound to the Willowshore mindscape and can travel anywhere within its borders.
A typical ghost can stray only a short distance from where it was killed or the place it haunts. A typical limit is 120 feet. Some ghosts are instead bound to a room, building, item, or creature that was special to it rather than a location.
Rejuvenation (divine) — When a ghost is destroyed, it re-forms after 2d4 days within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.
Void Healing — Negative Healing
Change Shape (concentrate, divine, polymorph) — Rin transforms into the tailless form of a specific small human. The tailless form can't be altered and resembles her fox-like humanoid form.
Change Shape
Foxfire Curse (curse, fire, primal) — A creature damaged by Rin's burning touch must succeed at a DC 25 Will save or become cursed. During a cursed creature's moments of triumph, they become limned with spectral flames that punish their allies. Whenever the cursed creature scores a critical hit, each ally within their reach takes 1d6 persistent fire damage as the cursed creature's hubris sears them. This curse has an unlimited duration.
Run Rin in the encounter builder — free, no install.
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