Rumin Purgo
Creature 11 (unique) — gnome, humanoid
Pre-Remaster content. May include legacy alignment.
Source: blood-lords-bestiary (Pre-Remaster)
Perception +17
Skills arcana +22, crafting +22, deception +22, society +20, stealth +21, thievery +23
Str
+0
Dex
+4
Con
+2
Int
+3
Wis
+2
Cha
+5
AC 31
Fort +19
Ref +21
Will +19
HP 190
Speed 25 feet
Offense
Melee Light Mace +22, Damage 2d4+10 bludgeoning
Abilities
Evasion — If Rumin rolls a success on a Reflex save, he gets a critical success instead.
Susceptible to Mockery — A character can attempt to Feint or Demoralize Rumin by mocking the fact that he hasn't yet been turned into a vampire. On a success, in addition to the normal effects, Rumin becomes Sickened 1 (or Sickened 3 on a critical success), but on a critical failure he becomes enraged and gains a +1 status bonus to Strikes and damage rolls against foes for 1 minute, during which time he can't be mocked further.
Sneak Attack — Rumin's Strikes deal an additional 2d6 precision damage to Off-Guard creatures.
Spells
Disintegrate (rank 6)
Mislead (rank 6)
Hallucination (rank 5)
Prying Eye (rank 5)
Subconscious Suggestion (rank 5)
Dimension Door (rank 4)
Fly (rank 4)
Phantasmal Killer (rank 4)
Blindness (rank 3)
Extend Spell (rank 3)
Haste (rank 3)
Shrink Item (rank 3)
Dispel Magic (rank 2)
Dispel Magic (rank 2)
Hideous Laughter (rank 2)
Invisibility (rank 2)
Mirror Image (rank 2)
Shatter (rank 2)
Ancestral Memories (rank 1)
Charm (rank 1)
Daze (rank 1)
Detect Magic (rank 1)
Floating Disk (rank 1)
Light (rank 1)
Mage Hand (rank 1)
Magic Missile (rank 1)
Magic Missile (rank 1)
Shield (rank 1)
Telekinetic Projectile (rank 1)
Unseen Servant (rank 1)
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