Ruzadoya Swiftmane
Creature 14 (unique) — undead
Source: wardens-of-wildwood-bestiary
Perception +26
Skills athletics +28, deception +26, diplomacy +23, intimidation +28, nature +24, society +23, survival +24
Str
+8
Dex
+4
Con
+5
Int
+3
Wis
+4
Cha
+6
AC 38
Fort +27
Ref +24
Will +24
HP 255
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances vitality 10
Speed 40 feet
Offense
Melee Guisarme +29, Damage 3d10+14 slashing
Melee Hoof +29, Damage 3d8+14 bludgeoning
Ranged Composite Longbow +25, Damage 3d8+10 piercing
Abilities
Grasping Armor — A creature that Strikes Ruzadoya with a melee weapon must succeed at a DC 31 Reflex save or be disarmed of that weapon. If the creature critically fails, the weapon ends up in Ruzadoya's space. A creature that hits Ruzadoya with an unarmed attack must succeed at a DC 31 Reflex save or become Grabbed by Ruzadoya until the end of her next turn, it Escapes, or Ruzadoya moves, whichever comes first.
Reactive Strike — Reactive Strike
Rejuvenation (primal) — When Ruzadoya is destroyed, her armor rebuilds her body over the course of 1d10 days. If her body is destroyed before then, the process restarts.
Ruzadoya can only be permanently destroyed by obliterating her armor (such as with Disintegrate), transporting it to the Plane of Fire, or throwing it into the heart of a volcano.
Sapping Aura (aura, primal, void) — 30 feet.
When a creature in the aura uses a vitality spell or ability, Ruzadora automatically attempts to counteract it, with a +23 counteract modifier.
Void Healing — Negative Healing
Graveknight's Curse (curse, primal) — This curse affects anyone who wears Ruzadoya's armor for at least 1 hour; Saving Throw DC 39 Will
Onset 1 hour
Stage 1 Doomed 1 and can't remove the armor (1 day)
Stage 2 Doomed 2, –10-foot status penalty to Speeds, and can't remove the armor (1 day);
Stage 3 dies and transforms into the armor's graveknight.
Rooting Strikes — On a critical hit with a melee weapon or unarmed attack, Ruzadoya's target is Immobilized for 1 round () and Clumsy 1 for as long as the immobilization lasts.
Ruinous Weapons — Any weapon or unarmed attack Ruzadoya uses gains the effects of the +1 greater striking and wounding weapon runes.
Trample — Medium or smaller, hoof, DC 31 Reflex
Trample
Weapon Master — The graveknight has access to the critical specialization effects of any weapons it wields.
Withering Blast (primal, void) — Ruzadoya unleashes a 30-foot cone of corruption. Creatures in the area take 8d12 void damage (DC 34 Fortitude save).
Ruzadoya can use this ability once every 1d4 rounds.
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