Saurian Worldwatcher
Creature 18 (uncommon) — dinosaur, humanoid
Pre-Remaster content. May include legacy alignment.
The longest-lived saurians favor introspection and take the long view of things-though this thoughtfulness should not be mistaken for weakness. Other saurians defer to worldwatchers' experience. Enormous tyrannosaurus-humanoids, saurians are ancient beings who predate the rise of humans and dwell in the world's primeval jungles. While the saurians presented here are evil, saurians of all alignments exist.
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +34
Skills acrobatics +35, athletics +33, diplomacy +32, intimidation +32, nature +34, stealth +35, survival +34
Str
+7
Dex
+9
Con
+6
Int
+5
Wis
+8
Cha
+6
AC 43
Fort +30
Ref +33
Will +32
HP 330
Resistances fire 15
Speed 40 feet
Offense
Melee Naginata +35, Damage 3d8+19 slashing
Melee Jaws +33, Damage 3d10+17 piercing
Melee Fist +35, Damage 4d10+19 bludgeoning
Melee Tail +35, Damage 3d6+19 bludgeoning
Ranged Javelin +35, Damage 1d6+19 piercing
Abilities
Constant Spells — Constant Spells
Raptor Jaw Disarm — Frequency once per round
Trigger A creature makes a melee Strike against the worldwatcher but misses
Effect The worldwatcher breaks the triggering creature's limb or weapon. If the triggering Strike was an unarmed attack, the triggering creature takes 6d6 bludgeoning damage and becomes Clumsy 1 until the limb is reset (an Interact action with the manipulate trait). If the triggering Strike was a weapon Strike, the weapon takes 6d6 bludgeoning damage.
Boneshaking Roar (incapacitation, sonic) — The saurian worldwatcher bellows, evoking the power of the primordial world.
Non-dinosaur creatures within 30-foot emanation{30 feet} take 10d6 sonic damage (DC 38 Fortitude save). On a failed save, a creature is also Slowed 2 for 1 round (Stunned 1d4 on a critical failure).
The saurian can't use Boneshaking Roar again for 1d4 rounds.
Stunning Blow (incapacitation) — Whenever the worldwatcher hits a creature with their fist or naginata Strike, that creature must succeed at a DC 39 Fortitude save or be Stunned 1 (Stunned 3 on a critical hit).
Spells
Fiery Body (rank 7)
Volcanic Eruption (rank 7)
Air Walk (rank 4)
Animal Vision (At Will) (Dinosaurs Only) (rank 3)
Animal Messenger (rank 2)
Speak with Animals (Constant) (rank 2)
Summon Animal (Dinosaurs Only) (rank 1)
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