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Scarlet Triad Agent

Creature 11 (unique) — human, humanoid

Pre-Remaster content. May include legacy alignment.

Source: age-of-ashes-bestiary (Pre-Remaster)

Perception +21
Skills acrobatics +22, arcana +15, athletics +19, deception +23, nature +19, stealth +24, thievery +24
Str
+2
Dex
+7
Con
+3
Int
+0
Wis
+4
Cha
+6
AC 32 Fort +18 Ref +24 Will +21
HP 195
Speed 25 feet

Offense

Melee Rapier +24, Damage 2d6+8 piercing
Ranged Blowgun +24, Damage 7 piercing

Abilities

Efficient Capture (attack, manipulate) —
Precise Debilitations — Brow Gash The target becomes Off-Guard. Deep Cut The target takes an additional 2d6 precision damage from the Scarlet Triad agent's attacks. Hamstring The target takes a –10-foot status penalty to its Speeds. Low Blow The target becomes Enfeebled 1.
Sneak Attack — The scarlet triad agent deals an extra 3d6 precision damage to Off-Guard creatures.
Weapon Trick — When the Scarlet Triad agent critically succeeds at an attack roll against an Off-Guard creature, they apply the critical specialization effect for the weapon they are wielding.

Spells

Hideous Laughter (rank 2)
Fear (rank 1)
Ghost Sound (rank 1)
Illusory Disguise (rank 1)

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