Scorned Hound
Creature 1 — undead, unholy
Pre-Remaster content. May include legacy alignment.
Scorned hounds rise from the most devoted dogs. They're incredibly possessive of their owners, allowing no living beings to approach and refusing to be parted. Bonds of loyalty that endure beyond death reanimate pets to crawl from their graves within days of dying, returning to the side of their past owners, family, or pack. Unfortunately, death irrevocably changes a risen pet. They return as aggressive, predatory beasts, difficult to control and easy to anger. Even the most friendly and docile
Source: book-of-the-dead-bestiary (Pre-Remaster)
Perception +7
Skills acrobatics +5, athletics +7, stealth +5, survival +5
Str
+4
Dex
+2
Con
+2
Int
-4
Wis
+2
Cha
-1
AC 15
Fort +9
Ref +7
Will +5
HP 22
Immunities bleed, death-effects, disease, paralyzed, poison, sleep
Speed 30 feet
Offense
Melee Jaws +9, Damage 1d6+2 piercing
Abilities
Sense Companion (detection, occult) — A scorned hound knows the direction of its past owner or family (as long as they're both on the same plane), but not the distance.
Stench (aura, olfactory) — 15 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 14 Fortitude save or become Sickened 1 (plus Slowed 1 for as long as it's sickened on a critical failure). While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
Betray the Pack — The hound's Strikes deal 1d4 additional damage to creatures that were once its owner, companion, fellow pet, family, household, or pack.
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