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Scorpion Swarm

Creature 4 — animal, swarm

These massive, terrifying arachnids are typically 8 feet long from head to the base of the tail. Giant scorpions are the favored pack animals and war beasts of various desert-dwelling creatures, particularly kholos. They are most commonly encountered in the wild, however. There they lair in mountainside caves or burrow beneath shallow layers of sand where they lie in wait for prey to wander near. Chitinous scourges of deserts, forests, savannas, and badlands, scorpions are deadly arachnids with

Source: pathfinder-monster-core

Perception +11
Skills acrobatics +11, athletics +6, stealth +11
Str
+0
Dex
+5
Con
+2
Int
-5
Wis
+0
Cha
-4
AC 21 Fort +10 Ref +13 Will +8
HP 55
Immunities precision, swarm-mind
Resistances bludgeoning 3, piercing 7, slashing 7
Weaknesses area-damage 5, splash-damage 5
Speed 25 feet

Abilities

Scorpion Venom (poison) — Saving Throw DC 18 Fortitude Maximum Duration 6 rounds Stage 1 1d6 poison damage (1 round) Stage 2 1d6 poison damage and Enfeebled 1 (1 round)
Swarming Stings — Each enemy in the swarm's space takes 2d8 piercing damage (DC 21 Reflex save) and is exposed to scorpion venom.

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