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Scrit

Creature 0 (uncommon) — fey, gremlin

Pre-Remaster content. May include legacy alignment.

Scrits are short, spindly gremlins with gray or beige leathery skin and a coat of smeared ink on their fingers. They make themselves the nightmare of many scribes and librarians, as they delight in nothing more than destroying books, scrolls, artwork, and other records or writing. The oils on a scrit's skin smears ink and renders text-even magical writing-completely illegible. Once they have smeared every page of a book, scrits devour them whole, absorbing the contents the book used to hold. Aft

Source: strength-of-thousands-bestiary (Pre-Remaster)

Perception +6
Skills acrobatics +5, athletics +5, deception +4, stealth +7
Str
+1
Dex
+3
Con
+2
Int
+2
Wis
+0
Cha
+0
AC 16 Fort +6 Ref +9 Will +4
HP 18
Weaknesses cold-iron 2
Speed 25 feet

Offense

Melee Sticky Fingers +7, Damage 1d4+1 piercing

Abilities

Eat Book — A scrit can consume a book after smearing its pages to absorb its contents (it gains no benefit from consuming a book with pages smeared by another scrit). For 1 day after consuming the book, the scrit can make Recall Knowledge skill checks on the book's subject with a +4 item bonus, and it can speak and understand the languages the book was written in. If it Eats another Book, it replaces the benefits of the previous Eat Book.
Nasty Ink (poison) — A scrit's fingers are perpetually covered in smeared ink from the writing it's destroyed. This ink mixes with its skin oils to create a disgusting, sticky poison. Saving Throw DC 14 Fortitude Maximum Duration 4 rounds Stage 1 1d4 poison damage and Sickened 1 (1 round)
Smear Text — The scrit rubs its fingers against one page of writing, smearing the text and rendering it unreadable. The scrit can smear and destroy magical writing such as a Rune Trap or a Sigil by succeeding at a counteract check (using the scrit's spell attack modifier) against the caster's DC.

Spells

Speak with Animals (At Will) (rank 2)
Grease (rank 1)
Prestidigitation (rank 1)

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