Seldeg Bheldis
Creature 17 (unique) — undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: blood-lords-bestiary (Pre-Remaster)
Perception +26
Skills athletics +33, diplomacy +30, intimidation +30, religion +28, society +30
Str
+9
Dex
+5
Con
+9
Int
+6
Wis
+4
Cha
+6
AC 41
Fort +32
Ref +29
Will +26
HP 390
Immunities bleed, cold, death-effects, disease, paralyzed, poison, unconscious
Speed 25 feet
Offense
Melee Greater Flaming Longsword +33, Damage 3d8+17 slashing plus 2d10 fire
Melee Fist +34, Damage 2d8+17 bludgeoning plus 2d10 fire
Ranged Flaming Javelin +30, Damage 3d6+17 piercing plus 2d10 fire
Abilities
Attack of Opportunity — Attack Of Opportunity
Iron Command —
Rejuvenation (divine) — When a graveknight is destroyed, its armor rebuilds its body over the course of 1d10 days-or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts.
A graveknight can only be permanently destroyed by obliterating its armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.
Sacrilegious Aura (aura, divine, evil) — 30 feet. When a creature in the aura uses a vitality spell or ability, the graveknight automatically attempts to counteract it, with a counteract modifier of +27.
Shield Block — Shield Block
Void Healing — Negative Healing
Devastating Blast (arcane, fire) — Seldeg unleashes a 30-foot cone of fire. Creatures in the area take 9d12 fire damage (DC 35 Reflex). Seldeg can use this ability once every 1d4 rounds.
Graveknight's Curse (arcane, curse) — This curse affects anyone who wears a graveknight's armor for at least 1 hour.
Saving Throw DC 35 Will save
Onset 1 hour
Stage 1 Doomed 1 and cannot remove the armor (1 day)
Stage 2 Doomed 2, the creature's Speed is reduced by 10, and cannot remove the armor (1 day)
Stage 3 dies and transforms into the armor's graveknight.
Phantom Steed (arcane) — HP 130; AC 39, Fort +28, Ref +25, Will +22
Seldeg summons a supernatural mount as per Marvelous Mount (8th level). Unlike phantom steed, the steed's AC and saving throw bonuses are all 4 levels lower than Seldeg's, and the steed has one-third of Seldeg's Hit Points (rounded down). If the steed is destroyed, Seldeg must wait 1 hour before using this ability again.
Ruinous Weapons — Any weapon or unarmed attack Seldeg uses gains the effects of the +1 greater striking and greater flaming runes.
Unyielding Block — At the start of each of Seldeg's turns, he gains two additional reactions he can use only to perform a Shield Block.
Weapon Master — The graveknight has access to the critical specialization effects of any weapons it wields.
Spells
Touch of Corruption (rank 1)
Run Seldeg Bheldis in the encounter builder — free, no install.
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