Sepid
Creature 14 — div, fiend, unholy
Sepids are the brutal warlords of the divs, delighting in violence against mortals and their own particular flavor of vengeance. Inveterate liars, sepids can't help but spout the most outrageous lies, and their form and nature represent the power of falsehoods to snowball into violence that can cost countless lives. Among mortals, they rally troops to incite rebellion, war, and other form of carnage, savoring mortals who slaughter each other. These giant beings usually stand around 13 feet tall;
Source: pathfinder-monster-core-2
Perception +24
Skills acrobatics +23, arcana +20, athletics +28, deception +22, intimidation +26, religion +20, stealth +23
Str
+8
Dex
+5
Con
+8
Int
+4
Wis
+4
Cha
+6
AC 34
Fort +28
Ref +23
Will +20
HP 350
Weaknesses cold-iron 10, holy 10
Speed 35 feet
Offense
Melee Falchion +30, Damage 2d10+16 slashing plus 1d6 mental
Melee Claw +28, Damage 3d6+16 slashing plus 1d6 mental
Abilities
Greater Darkvision — Greater Darkvision
Telepathy 100 feet (aura, magical, mental) — Telepathy
+1 Status to All Saves vs. Magic —
Blatant Liar — While all divs delight in lying, sepids are compulsive and predictable liars who always do the opposite of what they claim they'll do. If a sepid is ever forced or compelled to tell the truth, they take 4d8 mental damage.
Deflecting Lie —
Reactive Strike — A sepid gains an extra reaction each round that they can use only to make a Reactive Strike.
Reactive Strike
Rain of Debris (divine, unholy) — The sepid calls forth a hail of stone, wood, metal, and similar debris in a 40-foot emanation, dealing 10d6 bludgeoning plus 5d6 spirit{10d6 bludgeoning damage and 5d6 spirit damage}. Each creature in the area other than the sepid must attempt a DC 31 Reflex saving throw.
The sepid can't use Rain of Debris again for 1d4 rounds.
Spells
Fly (rank 4)
Translocate (At Will) (rank 4)
Paralyze (rank 3)
Veil of Privacy (at will; self only) (rank 3)
Create Undead (no secondary caster required) (rank 2)
Darkness (At Will) (rank 2)
Dispel Magic (rank 2)
Translate (at will; self only) (rank 2)
Detect Magic (rank 1)
Div Pact (rank 1)
Run Sepid in the encounter builder — free, no install.
Open in PathfinderGM →