Serpentfolk Venom Caller
Creature 7 (uncommon) — humanoid, serpentfolk
Pre-Remaster content. May include legacy alignment.
Venom callers are zyss serpentfolk spellcasters that specialize in the use of acid and poison magic, viewing them as natural extensions of their inherent venom. They have a reputation for bold action, something that puts them at odds with other zyss who prefer stealth and subterfuge. When a venom caller can't eliminate their rivals to seize control of their colony, they often leave in a dramatic demonstration of arrogance, insisting that slithering in shadows does the serpentfolk cause no favors
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +15
Skills arcana +17, deception +15, nature +15, occultism +17, society +15, survival +15
Str
+0
Dex
+4
Con
+2
Int
+6
Wis
+4
Cha
+2
AC 24
Fort +13
Ref +15
Will +17
HP 105
Resistances poison 10
Speed 25 feet
Offense
Melee Fangs +16, Damage 2d8+4 piercing
Melee Sickle +16, Damage 1d4+4 piercing
Ranged Shortbow +16, Damage 1d6+4 piercing
Abilities
Telepathy 100 feet (aura, magical) — Telepathy
+1 Status to All Saves vs. Magic —
+4 Status to Will vs. Mental —
Serpentfolk Venom (poison) — Saving Throw DC 23 Fortitude
Maximum Duration 6 rounds
Stage 1 1d4 poison damage and Enfeebled 1 (1 round)
Stage 2 2d4 poison damage and enfeebled 1 (1 round)
Venom Pool (arcane, poison) — Frequency once per day
Effect The venom caller conjures a 10-foot burst of liquid poison within 60 feet. Each creature that begins its turn in the area takes 4d6 poison damage (DC 25 Fortitude save). On a critical failure, creatures also take 1d6 persistent poison. Once per turn, starting the turn after the venom caller uses Venom Pool, the venom caller can use a single action, which has the concentrate trait, to increase the radius of the burst by 5 feet. The pool of venom lasts for 1 minute, at which time it evaporates without a trace.
Spells
Suggestion (rank 4)
Mind Reading (rank 3)
Slow (rank 3)
Stinking Cloud (rank 3)
Acid Arrow (rank 2)
Acid Arrow (rank 2)
False Life (rank 2)
Invisibility (rank 2)
Mirror Image (At Will) (rank 2)
Acid Splash (rank 1)
Detect Magic (rank 1)
Feather Fall (rank 1)
Illusory Disguise (At Will) (rank 1)
Item Facade (rank 1)
Mage Hand (rank 1)
Magic Missile (rank 1)
Noxious Vapors (rank 1)
Read Aura (rank 1)
Shield (rank 1)
Ventriloquism (At Will) (rank 1)
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