Shade (Creation's Forge)
Creature 1 — shade, vitality
The enlightened appear as diaphanous, radiant versions of their mortal selves. When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade. This transformation grants the soul a new body, one whose shape is determined by the prevailing philosophical forces of the plane to which they're se
Source: pathfinder-monster-core-2
Perception +7
Skills athletics +7
Str
+2
Dex
+2
Con
+2
Int
+2
Wis
+2
Cha
+2
AC 15
Fort +7
Ref +7
Will +7
HP 22
Speed 25 feet
Offense
Melee Glowing Touch +7, Damage 1d8+2 vitality
Abilities
Fast Healing 5 — Fast Healing
Planar Incarnation - Creation's Forge (The Enlightened) — All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.
Creation's Forge (The Enlightened) The enlightened appear as diaphanous, radiant versions of their mortal selves
Language Jyoti
Additional Ability fast healing 5
Melee glowing touch +7, Damage 1d8+2 vitality
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