Shade (Elysium)
Creature 1 — celestial, holy, shade
The chosen appear as idealized versions of their mortal selves with glowing eyes. When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade. This transformation grants the soul a new body, one whose shape is determined by the prevailing philosophical forces of the plane to which they're
Source: pathfinder-monster-core-2
Perception +7
Skills athletics +7
Str
+2
Dex
+2
Con
+2
Int
+2
Wis
+2
Cha
+2
AC 15
Fort +7
Ref +7
Will +7
HP 22
Immunities blinded, dazzled
Speed 25 feet
Offense
Melee Fist +7, Damage 1d8+2 bludgeoning
Abilities
Planar Incarnation - Elysium (The Chosen) — All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.
Elysium (The Chosen) The chosen appear as idealized versions of their mortal selves with glowing eyes
Sanctification holy
Language Celestial
Additional Ability immune to Blinded and Dazzled
Melee fist +7, Damage 1d8+2 bludgeoning
Run Shade (Elysium) in the encounter builder — free, no install.
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