Shade (Hell)
Creature 1 — fiend, shade, unholy
The damned look like terribly scarred or mutilated versions of their mortal selves. When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade. This transformation grants the soul a new body, one whose shape is determined by the prevailing philosophical forces of the plane to which they'
Source: pathfinder-monster-core-2
Perception +7
Skills athletics +7
Str
+2
Dex
+2
Con
+2
Int
+2
Wis
+2
Cha
+2
AC 15
Fort +7
Ref +7
Will +7
HP 22
Immunities fire
Speed 25 feet
Offense
Melee Jaws +7, Damage 1d8+2 piercing
Abilities
Planar Incarnation - Hell (The Damned) (fire) — All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.
Hell (The Damned) The damned look like terribly scarred or mutilated versions of their mortal selves.
Sanctification unholy
Language Diabolic
Additional Ability immune to fire
Melee jaws +7, Damage 1d8+2 piercing
Run Shade (Hell) in the encounter builder — free, no install.
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