← Bestiary index

Shade (Plane of Earth)

Creature 1 — earth, shade

Earth pneuma appear as versions of their mortal selves built of earth or stone. When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade. This transformation grants the soul a new body, one whose shape is determined by the prevailing philosophical forces of the plane to which they're s

Source: pathfinder-monster-core-2

Perception +7
Skills athletics +7
Str
+2
Dex
+2
Con
+2
Int
+2
Wis
+2
Cha
+2
AC 15 Fort +7 Ref +7 Will +7
HP 22
Speed 25 feet, burrow 20 feet

Offense

Melee Fist +7, Damage 1d8+2 bludgeoning

Abilities

Planar Incarnation - Plane of Earth (Earth Pneuma) (earth) — All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane. Plane of Earth (Earth Pneuma) Earth pneuma appear as versions of their mortal selves built of earth or stone. Language Petran Additional Ability burrow Speed 20 feet Melee fist +7 (earth), Damage 1d8+2 bludgeoning

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Shade (Plane of Earth) in the encounter builder — free, no install.

Open in PathfinderGM →