Shade (Plane of Earth)
Creature 1 — earth, shade
Earth pneuma appear as versions of their mortal selves built of earth or stone. When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade. This transformation grants the soul a new body, one whose shape is determined by the prevailing philosophical forces of the plane to which they're s
Source: pathfinder-monster-core-2
Perception +7
Skills athletics +7
Str
+2
Dex
+2
Con
+2
Int
+2
Wis
+2
Cha
+2
AC 15
Fort +7
Ref +7
Will +7
HP 22
Speed 25 feet, burrow 20 feet
Offense
Melee Fist +7, Damage 1d8+2 bludgeoning
Abilities
Planar Incarnation - Plane of Earth (Earth Pneuma) (earth) — All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.
Plane of Earth (Earth Pneuma) Earth pneuma appear as versions of their mortal selves built of earth or stone.
Language Petran
Additional Ability burrow Speed 20 feet
Melee fist +7 (earth), Damage 1d8+2 bludgeoning
Run Shade (Plane of Earth) in the encounter builder — free, no install.
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