Shade (Plane of Fire)
Creature 1 — fire, shade
Fire pneuma appear as versions of their mortal selves shaped from flame. When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade. This transformation grants the soul a new body, one whose shape is determined by the prevailing philosophical forces of the plane to which they're sent. A
Source: pathfinder-monster-core-2
Perception +7
Skills athletics +7
Str
+2
Dex
+2
Con
+2
Int
+2
Wis
+2
Cha
+2
AC 15
Fort +7
Ref +7
Will +7
HP 22
Immunities fire
Speed 25 feet
Offense
Melee Cinder +7, Damage 1d8+2 fire
Abilities
Planar Incarnation - Plane of Fire (Fire Pneuma) (fire) — All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.
Plane of Fire (Fire Pneuma) Fire pneuma appear as versions of their mortal selves shaped from flame.
Language Pyric
Additional Ability immunity to fire
Melee cinder +7 (fire), Damage 1d8+2 fire
Run Shade (Plane of Fire) in the encounter builder — free, no install.
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