Shaitan
Creature 7 (uncommon) — earth, elemental, genie
Pre-Remaster content. May include legacy alignment.
Hailing from the Plane of Earth, shaitans are proud and brazen genies. They value physical skill and love bargaining, games of chance, and working with metal and stone. Immense gemstones and veins of precious metal crisscross their home plane, and the industrious shaitans have built a vast mercantile empire from these abundant natural resources. A unique type of genie exists for each Elemental Plane, and the bodies of genies are formed out of elemental matter corresponding to their native plane
Source: pathfinder-bestiary (Pre-Remaster)
Perception +15
Skills athletics +19, crafting +14, deception +16, nature +15, society +14
Str
+6
Dex
+1
Con
+4
Int
+3
Wis
+2
Cha
+3
AC 25
Fort +18
Ref +12
Will +15
HP 110
Resistances electricity 10
Speed 20 feet, burrow 45 feet, climb 20 feet
Offense
Melee Falchion +20, Damage 1d10+12 slashing
Melee Fist +19, Damage 1d4+12 bludgeoning
Abilities
Tremorsense (Imprecise) 60 feet — Tremorsense
Constant Spells — Constant Spells
Earth Glide — The shaitan can Burrow through dirt and stone at its full burrow Speed, leaving no tunnels or signs of its passing.
Shove into Stone (arcane, earth) — When the shaitan Pushes a creature into a stone barrier, the target must succeed at a DC 22 Reflex save or become merged with the barrier (as One with Stone). The victim can attempt to .
Push 10 feet — Push
Spells
Plane Shift (to Astral Plane, Elemental Planes, or Material Plane Only) (rank 7)
Wall of Stone (rank 5)
Shape Stone (At Will) (rank 4)
Veil (Self Only) (rank 4)
Glitterdust (rank 2)
Detect Magic (Constant) (rank 1)
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