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Shatterling

Creature 14 (uncommon) — fey

Pre-Remaster content. May include legacy alignment.

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +26
Skills acrobatics +28, athletics +25, intimidation +25, society +20, stealth +32, thievery +30
Str
+5
Dex
+8
Con
+4
Int
+0
Wis
+4
Cha
+3
AC 36 Fort +24 Ref +30 Will +26
HP 305
Immunities bleed
Weaknesses bludgeoning 15
Speed 40 feet

Offense

Melee Mirror Hand +27, Damage 3d6+11 slashing plus 2d6 bleed
Ranged Mirror Dart +27, Damage 3d6+11 piercing

Abilities

Attack of Opportunity
Divert Strike
Extra Reaction — A shatterling gains an additional reaction each turn, but can use this extra reaction only for Divert Strike.
Mirror Senses — A shatterling can see and hear through any unbroken mirror within 100 feet.
Blood-Fueled Titter — If the shatterling attempts an Intimidation check to a target within 30 feet of a creature with persistent bleed damage, the shatterling has +4 circumstance bonus to the Intimidation check. In addition, the shatterling takes no penalty to the check for not speaking a language the target can hear, and the target isn't temporarily immune to the shatterling's attempts to Demoralize it unless the shatterling critically fails its Intimidation check.
Mirror Jump (move) — During this Stride, the shatterling can move into any unbroken mirror at least 1 foot wide and out of another unbroken mirror at least 1 foot wide within 100 feet of the first mirror, treating the mirrors as connected. The shatterling can move through any number of pairs of foot-wide mirrors during its mirror jump, requiring each pair to be within 100 feet of each other while doing so.
Vanish in Reflections — The shatterling doesn't appear in reflective surfaces if it doesn't want to. When it's within 100 feet of an unbroken mirror at least 1 foot wide, a shatterling can Hide and Sneak even without cover or without being concealed.
Wipe Away Cracks (manipulate) — The shatterling touches a broken mirror, instantly repairing it.

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