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Shoma Lyzerius

Creature 3 (unique) — human, humanoid, naari

Pre-Remaster content. May include legacy alignment.

Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)

Perception +9
Skills acrobatics +8, arcana +9, crafting +12, deception +9, diplomacy +9, society +9, stealth +10, thievery +10
Str
+1
Dex
+3
Con
+1
Int
+4
Wis
+1
Cha
+4
AC 18 Fort +6 Ref +10 Will +8
HP 44
Resistances fire 3
Speed 25 feet

Offense

Melee Fist +8, Damage 1d4+1 bludgeoning
Ranged Bottled Lightning +10, Damage 2d6 electricity plus 2 electricity
Ranged Tanglefoot Bag +10, Damage 1d4 bludgeoning
Ranged Acid Flask +10, Damage 1 acid plus 2d6 acid plus 2 acid
Ranged Lyzerium +10, Damage 2d8 fire plus 2 fire plus 2 fire

Abilities

Infused Items — Shoma Lyzerius carries 2 , 2 , 2 , 6 moderate lyzerium vials, and 2 Tanglefoot Bag (Lesser). These items last for 24 hours, or until the next time he makes his daily preparations. He can spend an action to create an additional dose of any one of these items, or any of the items listed as formulas in his book.
Far Lob — Lyzerius's bombs have a range increment of 30 feet (instead of 20 feet).
Firebug — Lyzerius's alchemical items deal an additional 1 fire damage on a successful Strike.
Natural-Born Burner — Any melee weapon Lyzerius uses deals an additional 1d6 fire damage.
Quick Bomber — Lyzerius can Interact to draw a bomb and then make a Strike with it.

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