Shrine Maiden
Creature 9 (rare) — human, humanoid
Source: season-of-ghosts-bestiary
Perception +20
Skills intimidation +16, occultism +17, performance +18, religion +19
Str
+1
Dex
+3
Con
+1
Int
+2
Wis
+4
Cha
+3
AC 27
Fort +14
Ref +18
Will +19
HP 152
Speed 25 feet
Offense
Melee Morningstar +18, Damage 1d6+5 bludgeoning
Ranged Composite Shortbow +19, Damage 2d6+5 piercing
Abilities
Spiritual Arrows (divine) — Frequency once per day
Effect The shrine maiden nocks an arrow and whispers a soft chant under her breath before unleashing a torrent of holy power in the form of dozens of ghostly glowing arrows. Creatures in a 60-foot type:line take 10d6 force damage (DC 28 Reflex save). On a critical failure, the creature is also Immobilized () for 1 minute.
Twang (divine, manipulate, sonic) — The shrine maiden strums her bowstring, creating a pulse of energy that lashes out at a target within 20 feet. That creature must attempt a DC 28 Fortitude save.
**Critical Success** No effect.
**Success** The target is pushed 5 feet back from the shrine maiden.
**Failure** The target is pushed 10 feet back from the shrine maiden and falls Prone.
**Critical Failure** The target is flung 15 feet away from the shrine maiden, falls prone, and is Slowed 1 for 1 round.
Spells
Divine Immolation (rank 5)
Sending (rank 5)
Divine Wrath (rank 4)
Planar Tether (rank 4)
Holy Light (rank 3)
Augury (rank 2)
Clear Mind (rank 2)
Consecrate (rank 2)
Dispel Magic (rank 2)
See the Unseen (rank 2)
Bless (rank 1)
Cleanse Cuisine (rank 1)
Divine Lance (rank 1)
Forbidding Ward (rank 1)
Heal (rank 1)
Heal (rank 1)
Sanctuary (rank 1)
Shield (rank 1)
Stabilize (rank 1)
Vitality Lash (rank 1)
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