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Simandu

Creature 19 (unique) — humanoid

Appearing as beautiful, well-dressed humans, jorogumo lurk in the high mountains and prey on travelers. These evil creatures can fully change into a giant spider or sprout spider legs from their backs, and they often keep giant spiders as pets. Jorogumo usually eat their prey, but some humanoids meet an even more gruesome fate as living incubators for jorogumo eggs. Though most jorogumos are solitary creatures, some have taken up worship of Norgorber and serve as valuable allies to thieves' guil

Source: curtain-call-bestiary

Perception +35
Skills acrobatics +34, athletics +33, deception +36, diplomacy +34, intimidation +34, society +32, stealth +36
Str
+6
Dex
+7
Con
+6
Int
+5
Wis
+8
Cha
+7
AC 43 Fort +29 Ref +34 Will +33
HP 355
Resistances poison 20
Weaknesses cold-iron 15
Speed 30 feet, swim 30 feet

Offense

Melee Jaws +33, Damage 3d12+14 piercing
Melee Shortsword +36, Damage 1d6 bleed plus 3d6+14 piercing
Ranged Web +34, Damage 1d4 bludgeoning

Abilities

Constant Spells — Constant Spells
Aura of Whispered Secrets (aura, mental, occult) — 30 feet. The soft sound of whispering fills the area, and those in the area hear their own voice whispering among the voices. A creature that enters the area or begins their turn in the area must attempt a DC 38 Will save. On a failure, they become distracted by the conviction that their own voice is whispering out their secrets, and the creature becomes Off-Guard until the start of their next turn.
Darting Legs
Change Shape (concentrate, occult, polymorph) — The jorogumo takes on the appearance of any Small or Medium spider. This doesn't change their Speed or Strikes. Change Shape
Jorogumo Venom (incapacitation, poison) — Saving Throw DC 41 Fortitude Maximum Duration 4 hours Stage 1 3d6 poison damage and Stupefied 1 (1 round) Stage 2 3d6 poison damage and Stupefied 2 (1 round) Stage 3 4d6 poison damage and Stupefied 2 (1 round) Stage 4 Paralyzed for 1d4 hours
Sneak Attack — Simandu deals 3d6 extra precision damage to creatures who are Off-Guard.
Spider Legs (concentrate, occult, polymorph) —
Web Trap — A creature hit by the jorogumo's web attack is Immobilized and stuck to the nearest surface, preventing the creature from moving. The DC to or the web trap is 34.
Whispered Revelation (incapacitation, mental, occult) — Simandu whispers an overwhelming secret to an adjacent creature—the nature of the secret is so staggering that the creature's mind immediately recoils from the truth and forgets it; the creature must then attempt a DC 41 Will save. **Critical Success** The creature is Off-Guard until the end of Simandu's turn. **Success** The creature is Slowed 1 for 1 round. **Failure** The creature is Stunned 3. **Critical Failure** The creature becomes Paralyzed for 1 minute. At the end of each of its turns, it can attempt a new DC 41 Will save to end this effect early.

Spells

Pinpoint (rank 8)
Quandary (rank 8)
Mind Probe (rank 5)
Truespeech (Constant) (rank 5)
Outcast's Curse (rank 4)
Suggestion (rank 4)
Mind Reading (At Will) (rank 3)
Speak with Animals (Constant, Spiders Only) (rank 2)
Charm (rank 1)
Summon Animal (Spiders Only) (rank 1)

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